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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-04-17 23:54:49 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-04-17 23:54:49 +0000 |
commit | 6ed44f7303f11ed2de589fca48b19092c2738409 (patch) | |
tree | 7240e16cfb7e7a3b0e0433aab2e0c8c741a5b2bd /conf-tmpl/battle/gm.conf | |
parent | b48816ba37affa20998a64300af083faa6c70127 (diff) | |
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- skill_clear_unitgroup is now invoked in unit_remove_map only on death if the applicable battle setting is set. It is now also invoked in unit_free.
- Changed setting clear_unit_ondeath to a type 4 (bl-based) which defaults to BL_ALL.
- Fixed Absorb spirit sphere not working on mobs, thanks to Vividd.
- Cleared the ud->target on pc_stop_attack to prevent attack resuming an other such oddities.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6145 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf-tmpl/battle/gm.conf')
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