summaryrefslogtreecommitdiff
path: root/conf-tmpl/battle/exp.conf
diff options
context:
space:
mode:
authorultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-08-15 17:13:04 +0000
committerultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-08-15 17:13:04 +0000
commitc25d6f5e6c3f092f70bf28cb0a3ac71e2ab89ead (patch)
treeb55395038c48dc99235e7385fbd43df5645e464a /conf-tmpl/battle/exp.conf
parent86b35597e549392cf2db3974fc140a50e021b5a0 (diff)
downloadhercules-c25d6f5e6c3f092f70bf28cb0a3ac71e2ab89ead.tar.gz
hercules-c25d6f5e6c3f092f70bf28cb0a3ac71e2ab89ead.tar.bz2
hercules-c25d6f5e6c3f092f70bf28cb0a3ac71e2ab89ead.tar.xz
hercules-c25d6f5e6c3f092f70bf28cb0a3ac71e2ab89ead.zip
* Some serious code cleanups
- adjusted @reloadbattleconf to not depend on variable ordering - changed all battle vars to 'int' (removes pointless duplicit coding) - added min, max and default columns to battle config data structure - added properly bounded values for these columns (or at least tried to) - battle-conf loading will now complain if it finds unknown settings, and will reject values that are outside of the allowed range - added CHATROOM_TITLE_SIZE and CHATROOM_PASS_SIZE - partially cleaned up chatroom manipulation code * Fixed 'Job_Professer' typo in mage jobchange quest git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11017 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf-tmpl/battle/exp.conf')
-rw-r--r--conf-tmpl/battle/exp.conf15
1 files changed, 5 insertions, 10 deletions
diff --git a/conf-tmpl/battle/exp.conf b/conf-tmpl/battle/exp.conf
index 1d10156c8..7a9fa6ae0 100644
--- a/conf-tmpl/battle/exp.conf
+++ b/conf-tmpl/battle/exp.conf
@@ -17,19 +17,14 @@
//--------------------------------------------------------------
// Note 1: Value is a config switch (on/off, yes/no or 1/0)
// Note 2: Value is in percents (100 means 100%)
-// Note 3: Value is not limited to 60k (see below)
-// Note 4: The max level of classes is stored in the exp table.
+// Note 3: The max level of classes is stored in the exp table.
// See files db/exp.txt and db/exp2.txt to change them.
-// Other Information:
-// All values are limited to a number between 0 and 60k
-// (60000, 600%, 60secs, ...), unless otherwise specified.
-//--------------------------------------------------------------
//--------------------------------------------------------------
-// Rate at which exp. is given. (Note 2) (Note 3)
+// Rate at which exp. is given. (Note 2)
base_exp_rate: 100
-// Rate at which job exp. is given. (Note 2) (Note 3)
+// Rate at which job exp. is given. (Note 2)
job_exp_rate: 100
// Turn this on to allow a player to level up more than once from a kill. (Note 1)
@@ -57,7 +52,7 @@ exp_bonus_attacker: 25
// (eg: if set at 5, the max bonus is 4*bonus-per-char regardless of attackers)
exp_bonus_max_attacker: 12
-// MVP bonus exp rate. (Note 2) (Note 3)
+// MVP bonus exp rate. (Note 2)
mvp_exp_rate: 100
// The rate of job exp. from using Heal skill (100 is the same as the heal amount, 200 is double.
@@ -89,7 +84,7 @@ death_penalty_base: 100
// Job exp. penalty rate (Each 100 is 1% of their exp)
death_penalty_job: 100
-// When a player dies, how much zeny should we penalize them with? (Note 3)
+// When a player dies, how much zeny should we penalize them with?
// NOTE: It is a percentage of their zeny, so 100 = 1%
zeny_penalty: 0