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author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-05-11 17:09:09 +0000 |
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committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-05-11 17:09:09 +0000 |
commit | 4fc4f271eb042514ea22dd84b993b3bf288526a9 (patch) | |
tree | 8f1656e573d76c4d77d01015328c9cf1730bf14d /conf-tmpl/battle/battle.conf | |
parent | 41f42674bbc627216b96cefea6b4a4d10c010799 (diff) | |
download | hercules-4fc4f271eb042514ea22dd84b993b3bf288526a9.tar.gz hercules-4fc4f271eb042514ea22dd84b993b3bf288526a9.tar.bz2 hercules-4fc4f271eb042514ea22dd84b993b3bf288526a9.tar.xz hercules-4fc4f271eb042514ea22dd84b993b3bf288526a9.zip |
Re-phrased the attacker flee/def penalty config descs
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10530 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf-tmpl/battle/battle.conf')
-rw-r--r-- | conf-tmpl/battle/battle.conf | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/conf-tmpl/battle/battle.conf b/conf-tmpl/battle/battle.conf index 59284580c..51bcd17de 100644 --- a/conf-tmpl/battle/battle.conf +++ b/conf-tmpl/battle/battle.conf @@ -123,18 +123,18 @@ weapon_defense_type: 0 //MDEF‚same as above....(MDEF*value) magic_defense_type: 0 -// How to count the number of the enemies who do an agi penalty... -// 1 or less: It is a count altogether. -// 2: Full evasion exclusion -// 3: Full evasion and evasion exclusion -// 4 or more: Except all. +// How to count the number of attackers when applying agi penalty ? (choose one) +// 1-: Count every attack attempt (even those that were dodged/lucky-dodged) +// 2 : Count every non-lucky-dodged attack attempt +// 3 : Count only attacks that actually connect +// 4+: None of the above, count will always be 0 agi_penalty_count_lv: 2 -// How to count the number of the enemies who do a vit penalty -// 1 or less: It is a count altogether. -// 2: Full evasion exclusion -// 3: Full evasion and evasion exclusion -// Four or more: Except all. +// How to count the number of attackers when applying vit penalty ? (choose one) +// 1-: Count every attack attempt (even those that were dodged/lucky-dodged) +// 2 : Count every non-lucky-dodged attack attempt +// 3 : Count only attacks that actually connect +// 4+: None of the above, count will always be 0 vit_penalty_count_lv: 3 // Change attacker's direction to face opponent on every attack? (Note 4) |