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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-02-19 20:53:36 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-02-19 20:53:36 +0000 |
commit | d7af6a74ec465f3e741cddeb222b208d4fd38f46 (patch) | |
tree | dab314abfdc188b4d372e93a93b1a296c5c61e5b /conf-tmpl/battle/battle.conf | |
parent | cba78be11327390da594bf212497e088cc42d8f6 (diff) | |
download | hercules-d7af6a74ec465f3e741cddeb222b208d4fd38f46.tar.gz hercules-d7af6a74ec465f3e741cddeb222b208d4fd38f46.tar.bz2 hercules-d7af6a74ec465f3e741cddeb222b208d4fd38f46.tar.xz hercules-d7af6a74ec465f3e741cddeb222b208d4fd38f46.zip |
- Fixed parsing of @kamic/@kamib to check for case.
- Now you can hide from Pressure.
- Weapon endowing will work on targets already endowed with the same element.
- Now reseff cards will take effect even if the status change is passed with &8 flag. In short, now reseff are ALWAYS applied to the status change defense.
- Removed a missing break that was making AM_TWILIGHT2/3 always fail.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5327 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf-tmpl/battle/battle.conf')
-rw-r--r-- | conf-tmpl/battle/battle.conf | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/conf-tmpl/battle/battle.conf b/conf-tmpl/battle/battle.conf index a2546a04f..42f5cd934 100644 --- a/conf-tmpl/battle/battle.conf +++ b/conf-tmpl/battle/battle.conf @@ -159,7 +159,7 @@ pc_status_def_rate: 100 mob_status_def_rate: 100 // Maximum resistance to status changes. (10000 = 100%) -// NOTE: This is applied after cards and equipment. -// So inmunity cards will be capped to this value. +// NOTE: This is applied before cards and equipment. +// So inmunity cards can go beyond to this value. pc_max_status_def: 10000 mob_max_status_def: 10000 |