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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-07-19 20:27:05 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-07-19 20:27:05 +0000 |
commit | 64a8dee22964db611964a5c01d3c0b7efe335121 (patch) | |
tree | 02601cf3e30c402a28429734dfc3a3af23b3d90e /conf-tmpl/battle/battle.conf | |
parent | d41f7e18f02012ef61df70ee6cc0f3bf1ce14c23 (diff) | |
download | hercules-64a8dee22964db611964a5c01d3c0b7efe335121.tar.gz hercules-64a8dee22964db611964a5c01d3c0b7efe335121.tar.bz2 hercules-64a8dee22964db611964a5c01d3c0b7efe335121.tar.xz hercules-64a8dee22964db611964a5c01d3c0b7efe335121.zip |
- Fixed the inf code update breakage which was blocking all offensive skills.
- Added battle setting homun_critical_rate (defaults to 0)
- Removed enemy_str/pet_str/enemy_perfect_flee and replaced them with
- enable_perfect_flee which specifies which objects can have perfect flee and enable_baseatk which specifies which objects can have a base attack value (both in battle.conf)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7752 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf-tmpl/battle/battle.conf')
-rw-r--r-- | conf-tmpl/battle/battle.conf | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/conf-tmpl/battle/battle.conf b/conf-tmpl/battle/battle.conf index caa861518..ccde3771b 100644 --- a/conf-tmpl/battle/battle.conf +++ b/conf-tmpl/battle/battle.conf @@ -29,6 +29,13 @@ // features.
//--------------------------------------------------------------
+
+// Who should have a baseatk value (makes str affect damage)? (Note 4)
+enable_baseatk: 11
+
+// Who can have perfect flee? (Note 4)
+enable_perfect_flee: 5
+
// Move-delay adjustment after being hit. (Note 2)
// The 'can't walk' delay after being hit is calculated as a percentage of the damage animation duration.
// NOTE: Only affects the normal delay from a single attack, not the delay added by the multihit_delay option below.
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