summaryrefslogtreecommitdiff
path: root/conf-tmpl/battle/battle.conf
diff options
context:
space:
mode:
authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-03-22 23:58:16 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-03-22 23:58:16 +0000
commit021b26b8409a84b4c83eb0cc1eedbd65eedfd4e0 (patch)
tree63b8507c38f428421d56c9d816c1d2b2b5c4cd7a /conf-tmpl/battle/battle.conf
parent2e2f6aff261555ae5eaee6b7777d5844b7d20544 (diff)
downloadhercules-021b26b8409a84b4c83eb0cc1eedbd65eedfd4e0.tar.gz
hercules-021b26b8409a84b4c83eb0cc1eedbd65eedfd4e0.tar.bz2
hercules-021b26b8409a84b4c83eb0cc1eedbd65eedfd4e0.tar.xz
hercules-021b26b8409a84b4c83eb0cc1eedbd65eedfd4e0.zip
- Merged the unit_data structure from jA for handling unit-related data (attack times, walking, auto-attack timers, skill related data)
- Modified unit_skillcastcancel to receive flag&2, which stands for "cancel casting only if current skill is cancellable" - Battle config options changed from yes/no to BL_TYPE settings: skillrange_by_distance, skill_noreiteration, skill_nofootset, gvg_traps_target_all, skill_log, attack_direction_change, auto_counter_type - Clif.c will disconnect sessions that send an unknown command packet above 0x30000 instead of just ignoring it. - Cleaned up/rewrite of the pet ai, same for pet_calc_pos - Implemented use of mob variable attacked_players as it is used on jA - Cleaned up error reporting during mob-skill loading to be less spamy with non-loaded mobs. - Corrected water_height reading. I forgot to give credits to LittleWolf for providing the water-reading function :X git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5707 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf-tmpl/battle/battle.conf')
-rw-r--r--conf-tmpl/battle/battle.conf9
1 files changed, 4 insertions, 5 deletions
diff --git a/conf-tmpl/battle/battle.conf b/conf-tmpl/battle/battle.conf
index c850aeebc..ada4b5a70 100644
--- a/conf-tmpl/battle/battle.conf
+++ b/conf-tmpl/battle/battle.conf
@@ -19,6 +19,8 @@
//Note 2: All rates are in percents, 100 would mean 100%, 200
// would mean 200%, etc
//Note 3: Value is not limited to 60K (see below)
+//Note 4: Use bitmask values to specify who is affected
+// (1: Pc, 2: Mob, 4: Pet, 8: Homonculus)
// Other Information:
// All options are limited to a max of 60K (aprox) which is 600%
// or 60secs as appropiate.
@@ -108,11 +110,8 @@ agi_penalty_count_lv: 2
// Four or more: Except all.
vit_penalty_count_lv: 3
-// Player's Direction Changed When Attacking? (Note 1)
-player_attack_direction_change: yes
-
-// Monsters's Direction Changed When Attacking? (Note 1)
-monster_attack_direction_change: yes
+// Change attacker's direction to face opponent on every attack? (Note 4)
+attack_direction_change: 15
// Is a usual attack of a pet delivered withOUT an attribute? (Note 1)
pet_attack_attr_none: no