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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-02-16 20:42:41 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-02-16 20:42:41 +0000 |
commit | 986c6ef4abc2dade347e3e712c5e7c2d7cc4ca3d (patch) | |
tree | 7f7cfee00c8e47b126b070e9ae7fbb618d59c6b6 /charserv.bat | |
parent | 62aeef6736c5e3ec4e4b8fa2fc3a9a12f7e2c9a7 (diff) | |
download | hercules-986c6ef4abc2dade347e3e712c5e7c2d7cc4ca3d.tar.gz hercules-986c6ef4abc2dade347e3e712c5e7c2d7cc4ca3d.tar.bz2 hercules-986c6ef4abc2dade347e3e712c5e7c2d7cc4ca3d.tar.xz hercules-986c6ef4abc2dade347e3e712c5e7c2d7cc4ca3d.zip |
- In CELL_NOSTACK mode, mob_canreach will now ignore other players when checking if there's a path to the player.
- Added RG_RAID to the list of skills that need a status_checkskilluse on skill_attack.
- Added the mapflag check monster_noteleport to AL_TELEPORT.
- Fixed the sc_def rate not being reduced in status_change_start.
- The battle config options sp_rate and hp_rate are now applied independently of the same type of bonuses from cards.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5300 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'charserv.bat')
0 files changed, 0 insertions, 0 deletions