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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-11-28 04:18:48 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-11-28 04:18:48 +0000 |
commit | 06e7213b8216fe6650c71aa9038b35c3b6f15d73 (patch) | |
tree | ac89733d3ce2c251c82a497f146afaa7cd98295a /char-server.sh | |
parent | 1f3ee9acb68d9fc7a139ae4d8957bc4581a4c7a4 (diff) | |
download | hercules-06e7213b8216fe6650c71aa9038b35c3b6f15d73.tar.gz hercules-06e7213b8216fe6650c71aa9038b35c3b6f15d73.tar.bz2 hercules-06e7213b8216fe6650c71aa9038b35c3b6f15d73.tar.xz hercules-06e7213b8216fe6650c71aa9038b35c3b6f15d73.zip |
- Now when a player's "attack once" request fails due to range, the client is told to move to the target to attack it. This sort of fixes the problem of the client SPAMMING the server with attack requests from afar without even approaching the icewall x_X
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9340 54d463be-8e91-2dee-dedb-b68131a5f0ec
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