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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-02-22 17:09:49 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-02-22 17:09:49 +0000 |
commit | 86998c47949a49e87f15a84f02ae0ade33add27a (patch) | |
tree | 79e9c5d14fa3b2aadca4595e127ff22aac60dfe6 /Dev/todo-for-stable.txt | |
parent | f11621f8592ed8a6ba34b59bfa3b800d462a195f (diff) | |
download | hercules-86998c47949a49e87f15a84f02ae0ade33add27a.tar.gz hercules-86998c47949a49e87f15a84f02ae0ade33add27a.tar.bz2 hercules-86998c47949a49e87f15a84f02ae0ade33add27a.tar.xz hercules-86998c47949a49e87f15a84f02ae0ade33add27a.zip |
- Cleaned up the Dev folder.
- bugs.txt should store 'fatal/known' bugs that have been going on for a long time and have not been fixed yet. The forums are the preferred method for day-to-day bug finding/fixing.
- todo-for-stable.txt should list all changes in trunk that need to be merged into stable.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5370 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'Dev/todo-for-stable.txt')
-rw-r--r-- | Dev/todo-for-stable.txt | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/Dev/todo-for-stable.txt b/Dev/todo-for-stable.txt new file mode 100644 index 000000000..823dffe33 --- /dev/null +++ b/Dev/todo-for-stable.txt @@ -0,0 +1,34 @@ +Place in this file any updates you did on trunk that should be merged into +stable. Remove it from the list once merged. + +- restricted mapflag (which restricts equipment/cards from being used in + certain maps) +- function battle_calc_return_damage which encapsulates damage return + cards/status. +- The update to the status change structure which unifies opt values in the + same structure as sc_data ones. Also includes a rewrite of + status_change_start as well as battle options for adjusting sc-def and + max-sc-def. +- Improved npc timers which enable multiple characters to be attached to a + timer, and each one will be executed with the attached player accordingly. +- irc bot system (which isn't even finished yet on trunk) +- The new implementation of NPC_POWERUP which uses SC_INKATK rather than + Explosion Spirits. +- Stat window showing the added damage of both weapons for dual-wielding + assassins. +- Deleting pet eggs from inventory after the pet data has arrived, not upon + hatching request. +- Updated the char-SQL server to use auto-incremental IDs and retrieve them + from code. +- Battle option pk_level_range, allow_es_magic_player +- Cleanup of pc_useitem code +- Autocasted Teleport should now show a menu. +- Skill system update, usage of the new splash area range column in the db. + Code-wise lots of code cleanup. +- Skill SG_MIRACLE +- Gangster's Paradise behaviour update. +- Menu-based skill update to allow menu skills to be precasted. +- Cleanup of the global chat function. +- Revert the map-sql handling of the gm-list retrieval. +- Send the guild/party mini-dots on map-login. +- Updated the path-finding routines from jA |