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authorFlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-12-05 13:23:07 +0000
committerFlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-12-05 13:23:07 +0000
commit288490094a7fe9167747dc78d416940759a31197 (patch)
tree53dc4f5c2375f4b688b53ca8841630ddec5e1f88 /Dev/bugs.txt
parent8ec1c47aed09c90343949d57c92760ba84738a46 (diff)
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- Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'Dev/bugs.txt')
-rw-r--r--Dev/bugs.txt28
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diff --git a/Dev/bugs.txt b/Dev/bugs.txt
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--- a/Dev/bugs.txt
+++ b/Dev/bugs.txt
@@ -1,14 +1,14 @@
-- NOTE: Use this file to place BIG BAD BUGS that have been going on for a good
- while and it seems noone can fix them (Use the forums for common everyday
- bugs). Bugs in this file are not meant to be "fixed" as much as they are a
- "reminder" of big bugs that have not been fixed yet. An good example would
- be "the matrix bug" from the good old days.
-
-
-BUG: mob won't stop moving while casting spell
-DESC: When mob start casting spell, he still moves some cells (2-3). Also if
- mob has no cast time of certain spell, after cast he can 'jump' to you, or
- you'll see him in place he isn't anymore - probably packet with 'move mob'
- is sended to fast (some delay needed after cast ?) ... dunno ;/ It can be
- easly checked on mobs like Novus, Acidus, almost all mobs in Bio Labs lvl 3.
- Beacuse of two of that player sees mob in place where he isn't anymore.
+- NOTE: Use this file to place BIG BAD BUGS that have been going on for a good
+ while and it seems noone can fix them (Use the forums for common everyday
+ bugs). Bugs in this file are not meant to be "fixed" as much as they are a
+ "reminder" of big bugs that have not been fixed yet. An good example would
+ be "the matrix bug" from the good old days.
+
+
+BUG: mob won't stop moving while casting spell
+DESC: When mob start casting spell, he still moves some cells (2-3). Also if
+ mob has no cast time of certain spell, after cast he can 'jump' to you, or
+ you'll see him in place he isn't anymore - probably packet with 'move mob'
+ is sended to fast (some delay needed after cast ?) ... dunno ;/ It can be
+ easly checked on mobs like Novus, Acidus, almost all mobs in Bio Labs lvl 3.
+ Beacuse of two of that player sees mob in place where he isn't anymore.