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authoramber <amber@54d463be-8e91-2dee-dedb-b68131a5f0ec>2004-12-24 17:08:58 +0000
committeramber <amber@54d463be-8e91-2dee-dedb-b68131a5f0ec>2004-12-24 17:08:58 +0000
commitf762bfba6e4e3e29db6898f1c61023f662330270 (patch)
treee0809191f340d0c1f4ce5315a3d19b6540d03e64 /Dev/bugs.txt
parentd8b857ad9db40f4e6345419c8d3659b7914519e7 (diff)
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update
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@779 54d463be-8e91-2dee-dedb-b68131a5f0ec
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1 files changed, 4 insertions, 7 deletions
diff --git a/Dev/bugs.txt b/Dev/bugs.txt
index ec45649b5..36409cbe4 100644
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+++ b/Dev/bugs.txt
@@ -55,17 +55,14 @@ Assigned: N/A
Progress: 0%
Problem: Item duping bug in storage...
-Assigned: N/A
-Progress: 0%
+Assigned: MouseJstr
+Progress: 100%
Let's say you have 200 arrows and 100 Rosiotti arrow, you'll put 100 and 50 in storage
And you should end when you log back in with 100 of each on you and 100 and 50 in storage
Gain 50
Repeat
- Lupus: heh i fixid similiar bug in DELITEM script command. i think it's the same bug in other function
- so i'm in charge
-
Problem: ~40+ players connected.. and soon can't re-connect, they can enter password, but never see "select character" screen.
Assigned: N/A
Progress: 0%
@@ -150,5 +147,5 @@ Progress: 0%
Problem: When you have UNNAMED Arrows and Named Arrows in the storage and take some arrows then it change amount of other items.
It happens because server doesn't recognize Named and Unnamed Stockable items (Elemental Gems, Iron, Steel, Holy Water, Arrows)
-Assigned: N/A
-Progress: 0%
+Assigned: MouseJstr
+Progress: 100%