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author | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-12-05 13:23:07 +0000 |
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committer | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-12-05 13:23:07 +0000 |
commit | 288490094a7fe9167747dc78d416940759a31197 (patch) | |
tree | 53dc4f5c2375f4b688b53ca8841630ddec5e1f88 /Dev/bugs.txt | |
parent | 8ec1c47aed09c90343949d57c92760ba84738a46 (diff) | |
download | hercules-288490094a7fe9167747dc78d416940759a31197.tar.gz hercules-288490094a7fe9167747dc78d416940759a31197.tar.bz2 hercules-288490094a7fe9167747dc78d416940759a31197.tar.xz hercules-288490094a7fe9167747dc78d416940759a31197.zip |
- Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'Dev/bugs.txt')
-rw-r--r-- | Dev/bugs.txt | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/Dev/bugs.txt b/Dev/bugs.txt index d03062c12..7b6d94acc 100644 --- a/Dev/bugs.txt +++ b/Dev/bugs.txt @@ -1,14 +1,14 @@ -- NOTE: Use this file to place BIG BAD BUGS that have been going on for a good
- while and it seems noone can fix them (Use the forums for common everyday
- bugs). Bugs in this file are not meant to be "fixed" as much as they are a
- "reminder" of big bugs that have not been fixed yet. An good example would
- be "the matrix bug" from the good old days.
-
-
-BUG: mob won't stop moving while casting spell
-DESC: When mob start casting spell, he still moves some cells (2-3). Also if
- mob has no cast time of certain spell, after cast he can 'jump' to you, or
- you'll see him in place he isn't anymore - probably packet with 'move mob'
- is sended to fast (some delay needed after cast ?) ... dunno ;/ It can be
- easly checked on mobs like Novus, Acidus, almost all mobs in Bio Labs lvl 3.
- Beacuse of two of that player sees mob in place where he isn't anymore.
+- NOTE: Use this file to place BIG BAD BUGS that have been going on for a good + while and it seems noone can fix them (Use the forums for common everyday + bugs). Bugs in this file are not meant to be "fixed" as much as they are a + "reminder" of big bugs that have not been fixed yet. An good example would + be "the matrix bug" from the good old days. + + +BUG: mob won't stop moving while casting spell +DESC: When mob start casting spell, he still moves some cells (2-3). Also if + mob has no cast time of certain spell, after cast he can 'jump' to you, or + you'll see him in place he isn't anymore - probably packet with 'move mob' + is sended to fast (some delay needed after cast ?) ... dunno ;/ It can be + easly checked on mobs like Novus, Acidus, almost all mobs in Bio Labs lvl 3. + Beacuse of two of that player sees mob in place where he isn't anymore. |