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authorultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-02-23 18:13:06 +0000
committerultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-02-23 18:13:06 +0000
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Wiped out tens of megabytes of junk from the repository (unmodified server copies, outdated 3rd party binaries, a full mysql database + temp files).
All the stuff is in the svn history, tho', if someone wants to take look at it for some reason. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9904 54d463be-8e91-2dee-dedb-b68131a5f0ec
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-- NOTE: Use this file to place BIG BAD BUGS that have been going on for a good
- while and it seems noone can fix them (Use the forums for common everyday
- bugs). Bugs in this file are not meant to be "fixed" as much as they are a
- "reminder" of big bugs that have not been fixed yet. An good example would
- be "the matrix bug" from the good old days.
-
-
-BUG: mob won't stop moving while casting spell
-DESC: When mob start casting spell, he still moves some cells (2-3). Also if
- mob has no cast time of certain spell, after cast he can 'jump' to you, or
- you'll see him in place he isn't anymore - probably packet with 'move mob'
- is sended to fast (some delay needed after cast ?) ... dunno ;/ It can be
- easly checked on mobs like Novus, Acidus, almost all mobs in Bio Labs lvl 3.
- Beacuse of two of that player sees mob in place where he isn't anymore.