summaryrefslogtreecommitdiff
path: root/Changelog.txt
diff options
context:
space:
mode:
authorcelest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec>2005-01-03 04:37:07 +0000
committercelest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec>2005-01-03 04:37:07 +0000
commit564c84e497744c2f2764e7cc2a3c71d083de28db (patch)
tree40175c50f88c3b925dc2b5694772822724398c3a /Changelog.txt
parent1ccac6af325db6a6a008129f4b42b3cff2e425c4 (diff)
downloadhercules-564c84e497744c2f2764e7cc2a3c71d083de28db.tar.gz
hercules-564c84e497744c2f2764e7cc2a3c71d083de28db.tar.bz2
hercules-564c84e497744c2f2764e7cc2a3c71d083de28db.tar.xz
hercules-564c84e497744c2f2764e7cc2a3c71d083de28db.zip
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@900 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'Changelog.txt')
-rw-r--r--Changelog.txt16
1 files changed, 10 insertions, 6 deletions
diff --git a/Changelog.txt b/Changelog.txt
index 6d04fc00a..7eda65135 100644
--- a/Changelog.txt
+++ b/Changelog.txt
@@ -1,18 +1,22 @@
Date Added
01/02
+ * Re-fixed map-server crashing if an empty line is in skill_castnodex.txt,
+ thanks to Alex14 for pointing it out (SVN 899) [celest]
+ * Modified breaking rates calculating - meltdown's chances is separated from
+ self breaking chances (SVN 900) [celest]
* Reduced MAX_SKILL_LEVEL to 10 to save a bit of memory and speed [celest]
- * Tidied up parts in skill_castfix a bit [celest]
+ * Tidied up parts in skill_castfix a bit (SVN 895) [celest]
* Fixed map-server crashing if an empty line was added in any of the skill-xx
- db files [celest]
+ db files (SVN 895) [celest]
* Updated skill_castnodex reading - An *optional* 3rd value can be added to set
- whether a skill's delay time can be affected by dex [celest]
+ whether a skill's delay time can be affected by dex (SVN 895) [celest]
Example: 46,1,1 - double strafe's delay is not affected by dex
46,1,0:0:0:0:1 - only level 5 double strafe is not affected by dex
* More atempts at memory leak fixes [Codemaster] [SVN 890]
- * Updated weapon breaking rates, thanks to DracoRPG [celest]
+ * Updated weapon breaking rates, thanks to DracoRPG (SVN 891) [celest]
* Optimized enchanting skills success rates calculation, thanks to Wallex
- (you were right! ^^; ) [celest]
- * Modified Spiral Pierce and Breaker to type ranged [celest]
+ (you were right! ^^; ) (SVN 891) [celest]
+ * Modified Spiral Pierce and Breaker to type ranged (SVN 891) [celest]
01/01
* Attempted to fix a memory leak [Codemaster] - tell me if it works XD (NPC/Mob memory leak in npc_parse_mob(...)) [SVN 886]