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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-12-26 16:10:53 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-12-26 16:10:53 +0000
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- Fixed some warnings
- Corrected the comment for the global functions file. - Updated Charge Attack's damage equation as per the only source I've seen of it so far. - Now Guardians/Emperium can't hit /be hit if their current map isn't a gvg_castle or woe is off. This enables "localized" WoE by removing/setting the mapflag gvg_castle on the castles where you want WoE to take effect (note that even though normal players can't be hit on non gvg_castle maps, normal mobs can still be killed in such maps, you'd still need to modify the WoE scripts to use this kind of feature) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9575 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -4,6 +4,14 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/12/26
+ * Updated Charge Attack's damage equation as per the only source I've seen
+ of it so far.
+ * Now Guardians/Emperium can't hit /be hit if their current map isn't a
+ gvg_castle or woe is off. This enables "localized" WoE by removing/setting
+ the mapflag gvg_castle on the castles where you want WoE to take effect
+ (note that even though normal players can't be hit on non gvg_castle maps,
+ normal mobs can still be killed in such maps, you'd still need to modify
+ the WoE scripts to use this kind of feature)
* TK_MISSION will now pick any mob from the DB as long as it is not a boss
type and it gives base exp.
* Fixed the double-stone issue when hitting a petrified character.