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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-08-31 01:10:36 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-08-31 01:10:36 +0000
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- Skill required-state will now only be checked on cast-begin, not cast-end.
- Added a check in status_calc_pc to prevent player rate adjustments from from going below 0. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8553 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -4,6 +4,10 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/08/30
+ * Skill required-state will now only be checked on cast-begin, not
+ cast-end. [Skotlex]
+ * Added a check in status_calc_pc to prevent player rate adjustments from
+ from going below 0. [Skotlex]
* Removed sending normal-damage packets instead of skill packets for
splash-damaged skills, since... well, that's how Aegis does it. [Skotlex]
* Updated HLIF_CHANGE to work as explained by Tharis -> It now adds 30*lv