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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-07-12 21:02:47 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-07-12 21:02:47 +0000
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- Fixed NJ_TATAMIGAESHI to use ground-tiles rather than "for each in path" calls. The skill should be working correctly now, except for the fact that the correct "unit id" is missing (this is what would give the ground tile it's correct display). Temporarily it is using 0xba until the correct value is found.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7641 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -4,6 +4,11 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/07/12
+ * Fixed NJ_TATAMIGAESHI to use ground-tiles rather than "for each in path"
+ calls. The skill should be working correctly now, except for the fact that
+ the correct "unit id" is missing (this is what would give the ground tile
+ it's correct display). Temporarily it is using 0xba until the correct value
+ is found. [Skotlex]
* Added back the undead check to turn undead/resurrection to prevent
damaging non-undead targets, removed it from the battle damage section.
[Skotlex]