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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-06-13 15:06:16 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-06-13 15:06:16 +0000
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- Added HM_SKILLBASE, MAX_HOMUNSKILL to specify the skill level range of Homunculus.
- Added support for reading correctly status change data from Guild and Homun skills. - Added support for reading Homun skill data (which means the HM skills are now safe to add to skill_db, skill_require_db, etc) - Moved StatusSkillChangeTable to StatusSkillChangeTableArray and made a function called StatusSkillChangeTable to do the conversions taking into account HM/GD skills. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7128 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -4,6 +4,10 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/06/13
+ * Added support for reading correctly status change data from Guild and
+ Homun skills. [Skotlex]
+ * Added support for reading Homun skill data (which means the HM skills are
+ now safe to add to skill_db, skill_require_db, etc) [Skotlex]
* Oppositions can't be made during WoE now. [Skotlex]
* Fixed a few compiler warnings from VC [Skotlex]
* Commented out the Homunculus Skills<->Status Change link which was