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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-02-10 14:21:52 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-02-10 14:21:52 +0000
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- Modified map_searchrandfreecell to always do a check on a 9x9 area around the target tile, and to return the x,y coordinates modified with the new target.
- Modified map_addflooritem so that the type is &1 for mvp drops and &2 for stacking checks, when &2 the item to drop cannot stack on the floor, otherwise it has no stacking limit. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5248 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -5,6 +5,9 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EV
GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
2006/02/10
+ * Modified the drop item routines to perform stacking checks only for
+ player attempted item drops, therefore, mob drops will stack up to
+ infinity. [Skotlex]
* NPC_POWERUP now gives +20% attack per skill level. [Skotlex]
2006/02/09
* Fixed "set baselevel, X" sending one to a different level than the one