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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-06-27 14:54:01 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-06-27 14:54:01 +0000 |
commit | 036bbfd9ae5a4a77031fb33a87264e58214c2ba0 (patch) | |
tree | 7df6db240c83ab4c0e7b5733dee337c0583010b8 /Changelog-Trunk.txt | |
parent | f68366250c523440b972616f61577edfe6d51c04 (diff) | |
download | hercules-036bbfd9ae5a4a77031fb33a87264e58214c2ba0.tar.gz hercules-036bbfd9ae5a4a77031fb33a87264e58214c2ba0.tar.bz2 hercules-036bbfd9ae5a4a77031fb33a87264e58214c2ba0.tar.xz hercules-036bbfd9ae5a4a77031fb33a87264e58214c2ba0.zip |
- Fixed indentation on int_pet.c (how did it got messed up?)
- Added mapflag "loadevent", now load-map script events will ONLY trigger on maps with this mapflag on, rather than every map.
- High Jump can now be used in all versus maps.
- Added Kaite's opt3 value, taken from jA
- Added state dirty == 2 to storages. Signals when a storage was sent for final saving. Said storage is removed from memory after the ack from the char-server, and they are sent to save if the map/char servers reconnect before the act arrives. In short: they are guaranteed to be saved after a char logs out.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7358 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'Changelog-Trunk.txt')
-rw-r--r-- | Changelog-Trunk.txt | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index ea413e0a0..7dd377acb 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,15 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/05/27
+ * Added mapflag "loadevent", now load-map script events will ONLY trigger
+ on maps with this mapflag on, rather than every map. [Skotlex]
+ * High Jump can now be used in all versus maps. [Skotlex]
+ * Added Kaite's opt3 value, taken from jA [Skotlex]
+ * Added state dirty == 2 to storages. Signals when a storage was sent for
+ final saving. Said storage is removed from memory after the ack from the
+ char-server, and they are sent to save if the map/char servers reconnect
+ before the ack arrives. In short: they are guaranteed to be saved after a
+ char logs out. [Skotlex]
* Put pay_arche.gat in the "no experience lost" mapflag file. [MasterOfMuppets]
2006/06/26
* Corrected the element of hunter traps. [Skotlex]
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