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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-09-12 13:42:54 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-09-12 13:42:54 +0000
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- Baphomet splash damage will now hit nearby enemies regardless of flee (but the initial attack still has to connect for the splash to trigger)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8716 54d463be-8e91-2dee-dedb-b68131a5f0ec
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diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index e8eaac248..ee8500375 100644
--- a/Changelog-Trunk.txt
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@@ -3,6 +3,10 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
+2006/09/12
+ * Baphomet splash damage will now hit nearby enemies regardless of flee
+ (but the initial attack still has to connect for the splash to trigger)
+ [Skotlex]
2006/09/11
* Modified set_nonblocking and setsocketoptions in socket.c, using eApp's
code as reference. Hopefully should improve performance somewhat. [Skotlex]