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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-03-22 23:58:16 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-03-22 23:58:16 +0000
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- Merged the unit_data structure from jA for handling unit-related data (attack times, walking, auto-attack timers, skill related data)
- Modified unit_skillcastcancel to receive flag&2, which stands for "cancel casting only if current skill is cancellable" - Battle config options changed from yes/no to BL_TYPE settings: skillrange_by_distance, skill_noreiteration, skill_nofootset, gvg_traps_target_all, skill_log, attack_direction_change, auto_counter_type - Clif.c will disconnect sessions that send an unknown command packet above 0x30000 instead of just ignoring it. - Cleaned up/rewrite of the pet ai, same for pet_calc_pos - Implemented use of mob variable attacked_players as it is used on jA - Cleaned up error reporting during mob-skill loading to be less spamy with non-loaded mobs. - Corrected water_height reading. I forgot to give credits to LittleWolf for providing the water-reading function :X git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5707 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -5,6 +5,29 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EV
GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
2006/03/22
+ * Merged the unit_data structure from jA for handling unit-related data
+ (attack times, walking, auto-attack timers, skill related data). This is a
+ huge change that affects walking, attacking, auto-attacking, skill usage
+ and character clean up from maps. I spent the last two days clearing out
+ bugs, and even though I couldn't find any more, I wouldn't be surprised for
+ a corner-case or two I missed. [Skotlex]
+ * Modified unit_skillcastcancel to receive flag&2, which stands for "cancel
+ casting only if current skill is cancellable" [Skotlex]
+ * Battle config options changed from yes/no to BL_TYPE settings:
+ skillrange_by_distance, skill_noreiteration, skill_nofootset,
+ gvg_traps_target_all, skill_log, attack_direction_change,
+ auto_counter_type. See (Note 4) in the relevant battle config files.
+ [Skotlex]
+ * Clif.c will disconnect sessions that send an unknown command packet above
+ 0x30000 instead of just ignoring it. [Skotlex]
+ * Cleaned up error reporting during mob-skill loading to be less spamy with
+ non-loaded mobs. [Skotlex]
+ * Corrected water_height reading. It works now, with the exception that
+ cloned maps don't get their water-level read because they don't have a rsw
+ file. The solution is to add all cloned maps to water_level.txt (ie:
+ "new_1-1.gat new_zone01.rsw" makes the new_zone01.rsw stored water-level be
+ applied to map new_1-1.gat).
+ Anyone can help collect all the clone maps to fill up water_height?
* status_check_skilluse won't block skill-specific checks (silence,
berserk, steel-body, etc) when the skill in use is an item-invoked skill.
[Skotlex]