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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-03-11 17:33:58 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-03-11 17:33:58 +0000 |
commit | 7c74f09515f1eca23f007e106f2bb69cd4ae508e (patch) | |
tree | 09630838892a530cb166509065ae2f9ed2b67229 /Changelog-Trunk.txt | |
parent | 26789cc24022cf600543860c4a15dbe79aa0e1f8 (diff) | |
download | hercules-7c74f09515f1eca23f007e106f2bb69cd4ae508e.tar.gz hercules-7c74f09515f1eca23f007e106f2bb69cd4ae508e.tar.bz2 hercules-7c74f09515f1eca23f007e106f2bb69cd4ae508e.tar.xz hercules-7c74f09515f1eca23f007e106f2bb69cd4ae508e.zip |
- Removed function clif_movepc as it's no longer invoked anywhere.
- Removed clif_move as it's not needed anymore.
- Renamed clif_moveunit to clif_move and uncommented it. This is the new "unit movement" packet to use (the code should be robust enough to always invoke a clif_insight/outsight for characters going in/out of sight).
- Because of this, many functions that handled the return of conv_str need to be changed, I haven't finished doing the conversion process because I must go already, if someone else can continue, please do so (I will resume work on this in ~5 hours
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9987 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'Changelog-Trunk.txt')
-rw-r--r-- | Changelog-Trunk.txt | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 5a6a646ad..9e60b4476 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,12 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2007/03/12 + * Changed the unit-walk packet to be 0x86 as pointed out by FlavioJS. This + new packet is much smaller, and should greatly decrease bandwidth usage. + The only drawback is that the character will not display at all if the + client didn't know of it's existance previously, but eA should always be + sending a spawn packet when an object gets into/out of sight anyway, so + it should work correctly. * Modified the guild master change ack packet to return the aid/cid of the new guild master instead of the index where it was, the previous method could cause problems in situations where the order of guild members would |