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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-03-22 18:47:01 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-03-22 18:47:01 +0000
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- status_check_skilluse won't block skill-specific checks (silence, berserk, steel-body, etc) when the skill in use is an item-invoked skill.
- Merged LittleWolf's function to read the map-height directly from the rsw file. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5706 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -5,6 +5,16 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EV
GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
2006/03/22
+ * status_check_skilluse won't block skill-specific checks (silence,
+ berserk, steel-body, etc) when the skill in use is an item-invoked skill.
+ [Skotlex]
+ * Merged LittleWolf's function to read the map-height directly from the rsw
+ file. Now when building the map-cache, the water-heights should be
+ automatically read as well directly from the rsw's. [Skotlex]
+ WARNING: Not tested yet!
+ The water-height config file now is for aliases. When the rsw for a
+ certain map is not found, and this map exists in the water_height list,
+ then the water height of the second map listed in that file is used.
* Some cleanups in irc.c [Skotlex]
* Magic skills that ignore element now also don't take into account
elemental cards. [Skotlex]