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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-08-02 15:40:25 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-08-02 15:40:25 +0000
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- Fixed script code data not being free'd if a player quits in the middle of a script.
- Modified run_script so that when there are leaks, it will report the place where run_script was called from as source rather than the inner code of run_script (for debugging purposes) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8057 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -4,6 +4,11 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/08/02
+ * Fixed script code data not being free'd if a player quits in the middle
+ of a script. [Skotlex]
+ * Modified run_script so that when there are leaks, it will report the
+ place where run_script was called from as source rather than the inner code
+ of run_script (for debugging purposes) [Skotlex]
* Made recursive master check the default (otherwise it messes skill -> pet
-> player kind of herarchies) and cleaned up some the battle_get_master
code to prevent infinite loops in the weird case someone specifies that