summaryrefslogtreecommitdiff
path: root/Changelog-Trunk.txt
diff options
context:
space:
mode:
authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-01-15 19:16:44 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-01-15 19:16:44 +0000
commit065f2203b8aa2140e55c0ef62ad0ad2e5ea4d088 (patch)
tree454c6a0e26c34829134806ea2cebb0b8a68c4ed0 /Changelog-Trunk.txt
parent7c66f59d7fa170410b8a046008b48b6d67fa36d7 (diff)
downloadhercules-065f2203b8aa2140e55c0ef62ad0ad2e5ea4d088.tar.gz
hercules-065f2203b8aa2140e55c0ef62ad0ad2e5ea4d088.tar.bz2
hercules-065f2203b8aa2140e55c0ef62ad0ad2e5ea4d088.tar.xz
hercules-065f2203b8aa2140e55c0ef62ad0ad2e5ea4d088.zip
- Fixed Joint Beat's speed penalty.
- Added a pc_authok check to prevent the case in which somehow another character of the same account manages to log in as well. - The pc normalize job function will now recognize you as a novice if you don't have NV_BASIC maxed. - Accessories will now by default go into the rigth-side rather than the left-side of the equip window. - Added a check in the mob_ai_subhard function to make mobs unlock targets which have their invincible timer set. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9655 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'Changelog-Trunk.txt')
-rw-r--r--Changelog-Trunk.txt9
1 files changed, 9 insertions, 0 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index be81aca21..ab38043c4 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -4,6 +4,15 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2007/01/15
+ * Fixed Joint Beat's speed penalty.
+ * Added a pc_authok check to prevent the case in which somehow another
+ character of the same account manages to log in as well.
+ * The pc normalize job function will now recognize you as a novice if you
+ don't have NV_BASIC maxed.
+ * Accessories will now by default go into the rigth-side rather than the
+ left-side of the equip window.
+ * Added a check in the mob_ai_subhard function to make mobs unlock targets
+ which have their invincible timer set.
* Probably fixed the registration flood protection code being broken.
* Joint Break should only re-start the bleeding timer when it currently IS
the one that causes bleeding. [Skotlex]