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author | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-05-02 20:21:25 +0000 |
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committer | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-05-02 20:21:25 +0000 |
commit | 007926f449df5385122279348361d4b8bc680ad9 (patch) | |
tree | 0b9140b50ac6e59fe2598a7017c43363b5e4f45a /Changelog-Trunk.txt | |
parent | df801754db61508ccb447b26f6b2b2aa9a304f9e (diff) | |
download | hercules-007926f449df5385122279348361d4b8bc680ad9.tar.gz hercules-007926f449df5385122279348361d4b8bc680ad9.tar.bz2 hercules-007926f449df5385122279348361d4b8bc680ad9.tar.xz hercules-007926f449df5385122279348361d4b8bc680ad9.zip |
* Added backward compatible handling of PACKETVER 8 and 9. (followup to r12539)
(more missing changelog messages from ultramage)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12685 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'Changelog-Trunk.txt')
-rw-r--r-- | Changelog-Trunk.txt | 33 |
1 files changed, 32 insertions, 1 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index fffe42ebf..be26a66b8 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2008/05/02 + * Added backward compatible handling of PACKETVER 8 and 9. (followup to r12539) * Changes to map_foreach* functions: [FlavioJS] - removed the unecessary use of va_copy in map_foreachpc - applied the same function pattern to map_foreachmob and map_foreachiddb @@ -258,11 +259,20 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. * changed trunk's default server->client PACKETVER to 9 2008/03/26 * Adjusted eAthena code to compile cleanly in C++ mode. +2008/03/25 + * Added proper checks to adoption processing (followup to r12428). + * Cleaned up some code / fixed some typos. [ultramage] 2008/03/24 - * Reorganized the contents of the mapserver's header files. [ultramage] + * Reorganized the contents of the mapserver's header files. - map.h is no longer a generic dumping spot of all the shared structs, and instead, each such structure now resides in its logical component - map.h now only holds mostly map-related things (needs more cleaning) + * Fixed a problem in the new trade window implementation (from r11830) where no trade acknowledgement messages would get sent (bugreport:1217). [ultramage] +2008/03/22 + * Cart Termination now bypasses Parrying and Energy Coat (bugreport:476). + * Mobs with no respawn information which don't have a master will not get unloaded by the dynamic mobs system. + This prevents script-spawned mobs (bio MVPs, Emperium/Guardians, ...) and dead-branched mobs from disappearing (bugreport:1246). + * Added a missing null-pointer check to the timed player pvp/gvg respawn function (mistake in r12232) [ultramage] 2008/03/21 * Added VS9 project files. Thanks to Konard [Lupus] - removed redundant map_getallusers() function @@ -278,6 +288,26 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. Now you can flawlessly run your compiled server with RUN button in the correct directory. Thanks to Konard [Lupus] - Reverted changes from the project files, due to incompatibility [Lupus] +2008/03/14 + * Fixed spawned mob count not being counted properly, causing yet more respawn problems. + * extended the "npc_event: event queue is full" error message to also print the name of the event (so that the cause can be tracked down) + * removed a strange (and undocumented) event name check for "GM_MONSTER" in the npc event execution code + * added effects from recent sakexes to effects list + * removed ladmin from vs8 sql builds + * added int_auction.c/.h to vs6 and vs7 project files + * some small cleanups + * Fixed one condition incorrectly modified in r12358, which caused dynamically unloaded mobs to never spawn once they've been unloaded once (bugreport:1178) [ultramage] +2008/03/13 + * Replaced some foreach-based functions by their inlined iterator equivalents. + * Changed the dynamic mobs system, so that the flag that indicates whether a particular mob can be unloaded is stored in the mob's respawn data structure. + * Cleaned up related parts of the source code. + * Fixed one forgotten mob spawning function call causing mobs to duplicate when respawning (followup to r12350) (bugreport:1173) [ultramage] +2008/03/12 + * Removed one mob data variable related to dynamic mobs that I found to be redundant. + * Changed MAX_MOBSKILL (max. amount of different skill entries per mob) from 50 to 40 to reduce memory consumption a bit more. [ultramage] +2008/03/11 + * Replaced one incorrect nullpo check in chat_deletenpcchat(). + * Replaced clif_countusers() with a more efficient alternative (thanks to the fact that pc_db now only holds fully authed players only). [ultramage] 2008/03/10 * Added missing check to only allow the leader of a party to modify its exp share settings (bugreport:12) [ultramage] @@ -369,6 +399,7 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. * Added $(CUSTOM_CFLAGS) into all Makefile.in to provide any custom defs directly to all sub make files. How to use: make CUSTOM_CFLAGS='-DSOME_DEF' sql [Lupus] + * Fixed 2 problems in r12223 - incorrect variable used (bugreport:1031) and a missing global function declaration. [ultramage] 2008/02/21 * Added status_calc_life to properly calculate hp/max_hp as a ratio taking into accounts overflows (and for now also avoids divisions by 0). Applied |