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authorFlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-05-02 20:21:25 +0000
committerFlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-05-02 20:21:25 +0000
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* Added backward compatible handling of PACKETVER 8 and 9. (followup to r12539)
(more missing changelog messages from ultramage) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12685 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'Changelog-Trunk.txt')
-rw-r--r--Changelog-Trunk.txt33
1 files changed, 32 insertions, 1 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index fffe42ebf..be26a66b8 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2008/05/02
+ * Added backward compatible handling of PACKETVER 8 and 9. (followup to r12539)
* Changes to map_foreach* functions: [FlavioJS]
- removed the unecessary use of va_copy in map_foreachpc
- applied the same function pattern to map_foreachmob and map_foreachiddb
@@ -258,11 +259,20 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
* changed trunk's default server->client PACKETVER to 9
2008/03/26
* Adjusted eAthena code to compile cleanly in C++ mode.
+2008/03/25
+ * Added proper checks to adoption processing (followup to r12428).
+ * Cleaned up some code / fixed some typos. [ultramage]
2008/03/24
- * Reorganized the contents of the mapserver's header files. [ultramage]
+ * Reorganized the contents of the mapserver's header files.
- map.h is no longer a generic dumping spot of all the shared structs,
and instead, each such structure now resides in its logical component
- map.h now only holds mostly map-related things (needs more cleaning)
+ * Fixed a problem in the new trade window implementation (from r11830) where no trade acknowledgement messages would get sent (bugreport:1217). [ultramage]
+2008/03/22
+ * Cart Termination now bypasses Parrying and Energy Coat (bugreport:476).
+ * Mobs with no respawn information which don't have a master will not get unloaded by the dynamic mobs system.
+ This prevents script-spawned mobs (bio MVPs, Emperium/Guardians, ...) and dead-branched mobs from disappearing (bugreport:1246).
+ * Added a missing null-pointer check to the timed player pvp/gvg respawn function (mistake in r12232) [ultramage]
2008/03/21
* Added VS9 project files. Thanks to Konard [Lupus]
- removed redundant map_getallusers() function
@@ -278,6 +288,26 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
Now you can flawlessly run your compiled server with RUN button in
the correct directory. Thanks to Konard [Lupus]
- Reverted changes from the project files, due to incompatibility [Lupus]
+2008/03/14
+ * Fixed spawned mob count not being counted properly, causing yet more respawn problems.
+ * extended the "npc_event: event queue is full" error message to also print the name of the event (so that the cause can be tracked down)
+ * removed a strange (and undocumented) event name check for "GM_MONSTER" in the npc event execution code
+ * added effects from recent sakexes to effects list
+ * removed ladmin from vs8 sql builds
+ * added int_auction.c/.h to vs6 and vs7 project files
+ * some small cleanups
+ * Fixed one condition incorrectly modified in r12358, which caused dynamically unloaded mobs to never spawn once they've been unloaded once (bugreport:1178) [ultramage]
+2008/03/13
+ * Replaced some foreach-based functions by their inlined iterator equivalents.
+ * Changed the dynamic mobs system, so that the flag that indicates whether a particular mob can be unloaded is stored in the mob's respawn data structure.
+ * Cleaned up related parts of the source code.
+ * Fixed one forgotten mob spawning function call causing mobs to duplicate when respawning (followup to r12350) (bugreport:1173) [ultramage]
+2008/03/12
+ * Removed one mob data variable related to dynamic mobs that I found to be redundant.
+ * Changed MAX_MOBSKILL (max. amount of different skill entries per mob) from 50 to 40 to reduce memory consumption a bit more. [ultramage]
+2008/03/11
+ * Replaced one incorrect nullpo check in chat_deletenpcchat().
+ * Replaced clif_countusers() with a more efficient alternative (thanks to the fact that pc_db now only holds fully authed players only). [ultramage]
2008/03/10
* Added missing check to only allow the leader of a party to modify
its exp share settings (bugreport:12) [ultramage]
@@ -369,6 +399,7 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
* Added $(CUSTOM_CFLAGS) into all Makefile.in to provide any custom defs
directly to all sub make files. How to use:
make CUSTOM_CFLAGS='-DSOME_DEF' sql [Lupus]
+ * Fixed 2 problems in r12223 - incorrect variable used (bugreport:1031) and a missing global function declaration. [ultramage]
2008/02/21
* Added status_calc_life to properly calculate hp/max_hp as a ratio taking
into accounts overflows (and for now also avoids divisions by 0). Applied