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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-03-30 15:50:54 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-03-30 15:50:54 +0000
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- the auth function in login.c won't jstrescapecpy passwords that were encrypted.
- Moved the Endure and Gravitation sc ends to battle_damage from pc_damage. - Endure level 11 and above are now considered infinite-endure. - Set the minimum pet hungry delay to 10 - modified function skill_delayfix to only receive skill/lv, actual time is now always acquired from skill_get_delay. It also now will never return a value below min_skill_delay_limit. - Modified brandish spear so you won't see the skill-animation for every targetted mob. Also cleaned it up to use map_foreachincell calls. - splitted skill_cast_fix into skill_cast_fix and skill_cast_fix_sc, the first does cast adjustments based on dex and server settings, the later only based on sc changes. Mobs use the later while everyone else use the former (which invokes the later when appropiate) - Added the Steel Body icon to auto-berserk. - Now you can't cast auto-counter while the previous one is active. - For the duration of Berserk, infinite-endure is activated. - Added Veider's suggestion to do a hack-report when players request the name of an invisible/cloaked character. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5813 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -4,6 +4,23 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/03/30
+ * the auth function in login.c won't jstrescapecpy passwords that were
+ encrypted. Thanks to foobar. (but are still more cases to check for? Dunno,
+ the code is kinda long...) [Skotlex]
+ * Endure level 11 and above are now considered infinite-endure, and invoked
+ when Berserk is active. [Skotlex]
+ * Set the minimum pet hungry delay to 10 [Skotlex]
+ * modified functions skill_delayfix and skill_castfix to reduce number of
+ arguments. Added function skill_castfix_sc for mobs (who only get status
+ change cast reductions, not dex based ones). Also, skill_delayfix will
+ never return a value below min_skill_delay_limit. [Skotlex]
+ * Modified brandish spear so you won't see the skill-animation for every
+ targetted mob. [Skotlex]
+ * Added the Steel Body icon to auto-berserk. [Skotlex]
+ * Now you can't cast auto-counter while the previous one is active.
+ [Skotlex]
+ * Added Veider's suggestion to do a hack-report when players request the
+ name of an invisible/cloaked character. [Skotlex]
* Added execution of OnInterIfInit, OnCharIfInit and OnInterIfInitOnce on script
reload. [Lance]
* Cleaned up mistakes in irc.c [Lance]