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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-02-13 02:34:19 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-02-13 02:34:19 +0000 |
commit | 462927e702cf7254e08dcc935beed0fa16fa203f (patch) | |
tree | e3f4edb846e0a27e539abea15978e3dbcbfe4bc4 /Changelog-Trunk.txt | |
parent | 293b6db260480627d08bc4465af88e01b0b4edcf (diff) | |
download | hercules-462927e702cf7254e08dcc935beed0fa16fa203f.tar.gz hercules-462927e702cf7254e08dcc935beed0fa16fa203f.tar.bz2 hercules-462927e702cf7254e08dcc935beed0fa16fa203f.tar.xz hercules-462927e702cf7254e08dcc935beed0fa16fa203f.zip |
- Added handling of type BL_PET to skill_unitgrouptickset_search. I know pets normally aren't affected by skills, but their structure already had support for this, so....
- Rewrote/simplified functions skill_addtimerskill/skill_cleartimerskill
- Fixed SC_DANCING for non players (was making dances only last 1 second for them)
- Modified map_moveblock to handle calls to skill_unit_move_unit_group and cancelling of Close Confine effects, removed these checks from the walk functions and skill_blown functions.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5262 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'Changelog-Trunk.txt')
-rw-r--r-- | Changelog-Trunk.txt | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index a74a79d91..6f8053c42 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,12 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE
GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
+2006/02/12
+ * Optimized functions skill_addtimerskill/skill_cleartimerskill [Skotlex]
+ * Fixed SC_DANCING for non players (was making dances only last 1 second
+ for them) [Skotlex]
+ * Modified map_moveblock to handle updating dance's position as well as
+ ending close confine status effects. [Skotlex]
2006/02/10
* Fixed Sonic Blow's damage for lvl 1~9 [Vicious]
* The status window will now show the total power of both weapons instead
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