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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-07-11 16:32:37 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-07-11 16:32:37 +0000 |
commit | 6749d6567aa972b5cc46e1ed85986be21e2ec799 (patch) | |
tree | 4d28fd94577ad9183c9341f71fd961931faba416 /Changelog-Trunk.txt | |
parent | 1e844abc3fa269a504ba6610ac83224d9660ce22 (diff) | |
download | hercules-6749d6567aa972b5cc46e1ed85986be21e2ec799.tar.gz hercules-6749d6567aa972b5cc46e1ed85986be21e2ec799.tar.bz2 hercules-6749d6567aa972b5cc46e1ed85986be21e2ec799.tar.xz hercules-6749d6567aa972b5cc46e1ed85986be21e2ec799.zip |
- Coded @reset.
- Reenabled @changesex
- Added function pet_create_egg which handles creating pet eggs correctly (when passed item id is indeed a valid petegg). Applied this on @createitem and getitem.
- Cleaned up code of @item
- Added define UNKNOWN_ITEM_ID (512 = apple)
- Added IT_* enumation item_Types to identify said data from items.
- Cleaned up the itemdb_isequip functions. itemdb_isequip will now return if the item is equipable by players, itemdb_isstackable returns if the item can be stacked, and itemdb_isidentified returns if the item should drop identified.
- Added defines CARD0_PET/CARD0_FORGE/CARD0_CREATED to identify if a given item has "invalid" cards, added define function itemdb_isspecial to simplify this check.
- Removed itemdb.c considering item ids above 20000 as invalid.
- Cleaned up script commands getitem and card-counting related ones.
- Cleaned up a bit more pc_isequip
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7613 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'Changelog-Trunk.txt')
-rw-r--r-- | Changelog-Trunk.txt | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 770276218..651a4a5ad 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -5,6 +5,23 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2006/07/11
+ * Coded @reset. [Skotlex]
+ * Reenabled @changesex [Skotlex]
+ * Added function pet_create_egg which handles creating pet eggs correctly
+ (when passed item id is indeed a valid petegg). Applied this on @createitem
+ and getitem. [Skotlex]
+ * Cleaned up code of @item [Skotlex]
+ * Cleaned up the itemdb_isequip functions. itemdb_isequip will now return
+ if the item is equipable by players, itemdb_isstackable returns if the item
+ can be stacked, and itemdb_isidentified returns if the item should drop
+ identified. [Skotlex]
+ * Added defines CARD0_PET/CARD0_FORGE/CARD0_CREATED to identify if a given
+ item has "invalid" cards, added define function itemdb_isspecial to
+ simplify this check. [Skotlex]
+ * Removed itemdb.c considering item ids above 20000 as invalid. [Skotlex]
+ * Cleaned up script commands getitem and card-counting related ones.
+ [Skotlex]
+ * Cleaned up a bit more pc_isequip [Skotlex]
* Added script function warpportal(x,y,targetmap$,targetx,targety).
This creates warp portals as in the skill unit as a volatile alternative
to static warp portals. [blackhole89]
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