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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-07-11 16:32:37 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-07-11 16:32:37 +0000
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- Coded @reset.
- Reenabled @changesex - Added function pet_create_egg which handles creating pet eggs correctly (when passed item id is indeed a valid petegg). Applied this on @createitem and getitem. - Cleaned up code of @item - Added define UNKNOWN_ITEM_ID (512 = apple) - Added IT_* enumation item_Types to identify said data from items. - Cleaned up the itemdb_isequip functions. itemdb_isequip will now return if the item is equipable by players, itemdb_isstackable returns if the item can be stacked, and itemdb_isidentified returns if the item should drop identified. - Added defines CARD0_PET/CARD0_FORGE/CARD0_CREATED to identify if a given item has "invalid" cards, added define function itemdb_isspecial to simplify this check. - Removed itemdb.c considering item ids above 20000 as invalid. - Cleaned up script commands getitem and card-counting related ones. - Cleaned up a bit more pc_isequip git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7613 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -5,6 +5,23 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/07/11
+ * Coded @reset. [Skotlex]
+ * Reenabled @changesex [Skotlex]
+ * Added function pet_create_egg which handles creating pet eggs correctly
+ (when passed item id is indeed a valid petegg). Applied this on @createitem
+ and getitem. [Skotlex]
+ * Cleaned up code of @item [Skotlex]
+ * Cleaned up the itemdb_isequip functions. itemdb_isequip will now return
+ if the item is equipable by players, itemdb_isstackable returns if the item
+ can be stacked, and itemdb_isidentified returns if the item should drop
+ identified. [Skotlex]
+ * Added defines CARD0_PET/CARD0_FORGE/CARD0_CREATED to identify if a given
+ item has "invalid" cards, added define function itemdb_isspecial to
+ simplify this check. [Skotlex]
+ * Removed itemdb.c considering item ids above 20000 as invalid. [Skotlex]
+ * Cleaned up script commands getitem and card-counting related ones.
+ [Skotlex]
+ * Cleaned up a bit more pc_isequip [Skotlex]
* Added script function warpportal(x,y,targetmap$,targetx,targety).
This creates warp portals as in the skill unit as a volatile alternative
to static warp portals. [blackhole89]