diff options
author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-08-25 19:15:50 +0000 |
---|---|---|
committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-08-25 19:15:50 +0000 |
commit | 33acd2a024b28d8f1a9e637a1353bf4bdb37f430 (patch) | |
tree | 73aa26ee01c0f0107fe670d0237e7a4fff34d29f /Changelog-Trunk.txt | |
parent | 52887c3eaac37c958ef24d51a88dae3adf1e04d7 (diff) | |
download | hercules-33acd2a024b28d8f1a9e637a1353bf4bdb37f430.tar.gz hercules-33acd2a024b28d8f1a9e637a1353bf4bdb37f430.tar.bz2 hercules-33acd2a024b28d8f1a9e637a1353bf4bdb37f430.tar.xz hercules-33acd2a024b28d8f1a9e637a1353bf4bdb37f430.zip |
- The following skills will display a normal attack animation now:
NPC_WATERATTACK, NPC_GROUNDATTACK, NPC_FIREATTACK, NPC_WINDATTACK, NPC_POISONATTACK, NPC_HOLYATTACK, NPC_DARKNESSATTACK, NPC_TELEKINESISATTACK, NPC_SPLASHATTACK
- Skills that require a weapon and consume spirit spheres will no longer be auto-tagged to require ammo.
- Now MISC skills with delay 0 will also use the attack delay (if the skill is tagged to do damage)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8483 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'Changelog-Trunk.txt')
-rw-r--r-- | Changelog-Trunk.txt | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 80a8364b6..274ae4e2f 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,14 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/08/25
+ * The following skills will display a normal attack animation now:
+ NPC_WATERATTACK, NPC_GROUNDATTACK, NPC_FIREATTACK, NPC_WINDATTACK,
+ NPC_POISONATTACK, NPC_HOLYATTACK, NPC_DARKNESSATTACK,
+ NPC_TELEKINESISATTACK, NPC_SPLASHATTACK
+ * Skills that require a weapon and consume spirit spheres will no longer be
+ auto-tagged to require ammo. [Skotlex]
+ * Now MISC skills with delay 0 will also use the attack delay (if the skill
+ is tagged to do damage) [Skotlex]
* Added script commands roclass/eaclass to enable scripts to access eA's
job format. Read script_commands.txt and ea_job_system.txt for a more
complete explanation of how this job system works. [Skotlex]
|