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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-04-11 14:21:09 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-04-11 14:21:09 +0000
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- Some cleaning of the castend_map code to prevent the menuskill variable from not being cleared if you made a choice but the skill was not triggered (due to silence, stun or whatever).
- Cleaned up a bit the Charge Attack casttime equation, should prevent infinite casttime when the distance is 0. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10213 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -3,6 +3,12 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
+2007/04/12
+ * Some cleaning of the castend_map code to prevent the menuskill variable
+ from not being cleared if you made a choice but the skill was not triggered
+ (due to silence, stun or whatever)
+ * Cleaned up a bit the Charge Attack casttime equation, should prevent
+ infinite casttime when the distance is 0.
2007/04/11
* Now when an object changes speed, the old move-packet will be used on the
next movement, which should update the object's speed from that point and