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author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-07-07 11:40:57 +0000 |
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committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-07-07 11:40:57 +0000 |
commit | 56085534698fec2430c4fc8e659f079453824f0f (patch) | |
tree | 3fcdfa5ba6f039253ff462e1d08263aaa2bbf5e5 /Changelog-Trunk.txt | |
parent | 7c40f2f704fdb517c4c922cf24e4ba499cb3208d (diff) | |
download | hercules-56085534698fec2430c4fc8e659f079453824f0f.tar.gz hercules-56085534698fec2430c4fc8e659f079453824f0f.tar.bz2 hercules-56085534698fec2430c4fc8e659f079453824f0f.tar.xz hercules-56085534698fec2430c4fc8e659f079453824f0f.zip |
First attempt at implementing the official walk speed system
* separated speed modifiers into bonuses, penalties and other statuses
* no bonuses stack, instead the maximum is taken
* no penalties stack, instead the maximum is taken
* Union, Riding and Pushcart are the only other statuses that stack
* both bonuses and penalties are linear modifiers of the base walk speed
* 'other' statuses are applied after bonuses and penalties
Changed many equations to match official walk speed system
* Steel Body now sets a fixed walk speed of 200 (bypassing everything else)
* Defender now caps the walk speed to a minimum of 200
* Slow Grace now uses official equation for aspd/walk speed decrease
* Pushcart's speed penalty is now halved
* Free Cast now changes walk speed to a fixed value, bypassing bonuses and penalties
* Wedding clothes now have a penalty of +100%, not +200%
* rogue's Tunnel Drive and stalker's Chasewalk ignore all penalties
* taekwon's Running is now 5% faster
* Frenzy is now 5% faster
* Gospel's offensive slowdown is now +75% instead of +33%
* Quagmire now slows down by +50% instead of +100%
* Gatling Fever now slows down by +100% instead of +33%
* Cloaking modifier is now a bonus/penalty, depending on presence of wall
* Longing for Freedom overrides the song/dance penalty (bugreport:416)
* Bard/Dancer Spriit now properly affects song/dance penalty (bugreport:1019)
* item-granted speedup no longer stacks with speed bonuses (topic:145019)
* removed some status code that pre-calculated speed bonuses/penalties, to make calculations more localized and less messy (see song/dance code)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12923 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'Changelog-Trunk.txt')
-rw-r--r-- | Changelog-Trunk.txt | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index ef057e35f..06581e7a4 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,32 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2008/07/07 + * First attempt at implementing the official walk speed system + - separated speed modifiers into bonuses, penalties and other statuses + - no bonuses stack, instead the maximum is taken + - no penalties stack, instead the maximum is taken + - Union, Riding and Pushcart are the only other statuses that stack + - both bonuses and penalties are linear modifiers of the base walk speed + - 'other' statuses are applied after bonuses and penalties + * Changed many equations to match official walk speed system + - Steel Body now sets a fixed walk speed of 200 (bypassing everything else) + - Defender now caps the walk speed to a minimum of 200 + - Slow Grace now uses official equation for aspd/walk speed decrease + - Pushcart's speed penalty is now halved + - Free Cast now changes walk speed to a fixed value, bypassing bonuses and penalties + - Wedding clothes now have a penalty of +100%, not +200% + - rogue's Tunnel Drive and stalker's Chasewalk ignore all penalties + - taekwon's Running is now 5% faster + - Frenzy is now 5% faster + - Gospel's offensive slowdown is now +75% instead of +33% + - Quagmire now slows down by +50% instead of +100% + - Gatling Fever now slows down by +100% instead of +33% + - Cloaking modifier is now a bonus/penalty, depending on presence of wall + - Longing for Freedom overrides the song/dance penalty (bugreport:416) + - Bard/Dancer Spriit now properly affects song/dance penalty (bugreport:1019) + - item-granted speedup no longer stacks with speed bonuses (topic:145019) + - removed some status code that pre-calculated speed bonuses/penalties, + to make calculations more localized and less messy (see song/dance code) * Removed stop/slowdown effect from Grimtooth (bugreport:1806) * Players autotrading will not be able to receive whispers (bugreport:1804) [SketchyPhoenix] 2008/07/06 |