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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-08-08 01:55:58 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-08-08 01:55:58 +0000 |
commit | 12c59ee92f231545497b901bf16fee77f080bfea (patch) | |
tree | a5ac684163795a0ab89a1164066c5ea3fe7d75a9 /Changelog-Trunk.txt | |
parent | f325738db0ff69176476cac7f11e0460bfdbcba4 (diff) | |
download | hercules-12c59ee92f231545497b901bf16fee77f080bfea.tar.gz hercules-12c59ee92f231545497b901bf16fee77f080bfea.tar.bz2 hercules-12c59ee92f231545497b901bf16fee77f080bfea.tar.xz hercules-12c59ee92f231545497b901bf16fee77f080bfea.zip |
- Fixed some missing max levels for npc skills
- Expanded isloggedin script command to support an optional argument (char id)
- Expanded warpparty command to accept target "Leader", this will warp the party to the leader.
- Added a summon structure to handle non-dead-branch mob-groups since the current implementation totally fails for mob groups that don't have MANY integrants
- Fixed mobs not attempting an IDLE skill right before unlocking a target.
- Removed a useless variable in the pet_data structure
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10961 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'Changelog-Trunk.txt')
-rw-r--r-- | Changelog-Trunk.txt | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 8255b55f1..77c8cc891 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -3,6 +3,15 @@ Date Added AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. +2007/08/07 + * Expanded isloggedin script command to support an optional argument (char id) + * Expanded warpparty command to accept target "Leader", this will warp the + party to the leader. + * Added a summon structure to handle non-dead-branch mob-groups since the + current implementation totally fails for mob groups that don't have MANY + integrants. + * Fixed mobs not attempting an IDLE skill right before unlocking a target. + [Skotlex] 2007/08/06 * Slightly deobfuscated the max-hp calculation functionality - fixed hp/sp calc code adding extra few points from item bonuses |