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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-05-08 15:11:25 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-05-08 15:11:25 +0000 |
commit | 0cd2095db1f8373b8b1b253ef850c2a4059316d0 (patch) | |
tree | 9ff401051665a8856cae8e128bde902db728d625 /Changelog-Trunk.txt | |
parent | 210788081168459afc15b7f970d6ff6d60611a4e (diff) | |
download | hercules-0cd2095db1f8373b8b1b253ef850c2a4059316d0.tar.gz hercules-0cd2095db1f8373b8b1b253ef850c2a4059316d0.tar.bz2 hercules-0cd2095db1f8373b8b1b253ef850c2a4059316d0.tar.xz hercules-0cd2095db1f8373b8b1b253ef850c2a4059316d0.zip |
- Removed SP_DISGUISE from the bonus list.
- Moved Sharp Shooting display to the block with Auto-Counter (since that's the other skill that can show critical as well)
- Corrected some fields in the still packet (guild emblem being stored as a Long when it should be Short)
- Modified most fields of view_data to be unsigned shorts rather than signed ones.
- On-Touch NPCs will now make you stop walking when you trigger them.
- Reduced stun duration of most skills to 3 secs.
- ShadowJump/JumpKick will make you land on the target's cell now.
- Fixed Kaahi triggering only once per skill duration.
- Added the kaahi_heal_timer to the list of status change functions.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6516 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'Changelog-Trunk.txt')
-rw-r--r-- | Changelog-Trunk.txt | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 64c719e0d..03d6be9c9 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -3,6 +3,20 @@ Date Added AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
+2006/05/08
+ * Removed SP_DISGUISE from the bonus list (onequip/onunequip should be used
+ with the disguise/undisguise script commands instead). [Skotlex]
+ * Moved Sharp Shooting display to the block with Auto-Counter (since that's
+ the other skill that can show critical as well) [Skotlex]
+ * Corrected some fields in the standing still packet (guild emblem being
+ stored as a Long when it should be Short) [Skotlex]
+ * Modified most fields of view_data to be unsigned shorts rather than
+ signed ones. [Skotlex]
+ * On-Touch NPCs will now make you stop walking when you trigger them.
+ [Skotlex]
+ * ShadowJump/JumpKick will make you land on the target's cell now.
+ [Skotlex]
+ * Fixed Kaahi triggering only once per skill duration. [Skotlex]
2006/05/07
* Fixed readme/changelog.html [KillerBox]
* Removed old logs. [Lupus]
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