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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-09-15 21:33:36 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-09-15 21:33:36 +0000
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- Now mobs won't do a distance check to lose their target on every ai iteration, but only when they finish walking (unless you set monster_ai&1)
- The chase distance before a mob gives up following a player has been increased from view-size (range2) to min-chase (range3). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8773 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -4,6 +4,11 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/09/15
+ * Now mobs won't do a distance check to lose their target on every ai
+ iteration, but only when they finish walking (unless you set monster_ai&1)
+ [Skotlex]
+ * The chase distance before a mob gives up following a player has been
+ increased from view-size (range2) to min-chase (range3). [Skotlex]
* Reverted the Summon Flora change where all plants were being summoned in
one go. [Skotlex]
* Moved the weapon repair effect to where it belongs (after successfully