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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-02-15 18:56:54 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-02-15 18:56:54 +0000 |
commit | ea2ae867ed32cdea9107b446ee7cdfe3a2be6d95 (patch) | |
tree | 43aab9b4180d956488810f96da7a003ba6c2d28e /Changelog-Trunk.txt | |
parent | af3903eef455c03277036c972bc8c53e6ddacd28 (diff) | |
download | hercules-ea2ae867ed32cdea9107b446ee7cdfe3a2be6d95.tar.gz hercules-ea2ae867ed32cdea9107b446ee7cdfe3a2be6d95.tar.bz2 hercules-ea2ae867ed32cdea9107b446ee7cdfe3a2be6d95.tar.xz hercules-ea2ae867ed32cdea9107b446ee7cdfe3a2be6d95.zip |
- Made the warm skills BF_WEAPON type so that they may trigger effect cards.
- Also changed their pl to -1 so they carry the elemeso they carry the element.
- Warm skills now damage other players for 60sp per hit.
- Warm skill damage interval decreased to 100ms instead of 1000ms.
- TK_DODGE now only dodges ranged weapon attacks, while under Spurt mode it dodges everything.
- Cleaned up and expanded the sc_def_rate battle config. The new battle flags are mob_sc_def_rate, pc_sc_def_rate, mob_max_sc_def, pc_max_sc_def
- Modified Marionette Control so that the max bonus stats you get is capped to your server's defined max stats instead of 99.
- Mobs are no longer affected by the vs_traps_bctall switch.
- Added function pc_damage_sp to damage the SP of players.
- Modified Warm skills so that it only hurts SP of players while attacking/knocking back mobs.
- Autospell loop breaks after one skill is successful.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5288 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'Changelog-Trunk.txt')
-rw-r--r-- | Changelog-Trunk.txt | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index b15c5c2a3..4c0e3c42f 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,27 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE
GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
2006/02/15
+ * The autospell loop now cancels after one successful cast. This means if
+ you have 10 autospells with 100% casting rate, only one will come off with
+ each hit instead of all of them. [Skotlex]
+ * Warm skill update: [Skotlex]
+ - they are type BF_WEAPON, so that they may trigger effect/spell cards.
+ - Changed their element to -1 to carry on weapon's element.
+ - Against player it only damages 60SP per "hit"
+ - Against non-players it is a knockback skill as it was before.
+ - Hit frequency increased to once every 100ms.
+ * TK_DODGE now only dodges ranged weapon attacks, while under Spurt mode
+ it dodges everything (provide better information if this is not how it
+ should behave as the current info given is conflicting itself >.<)
+ [Skotlex]
+ * Cleaned up and expanded the sc_def_rate battle config. The new battle
+ flags are mob_sc_def_rate, pc_sc_def_rate, mob_max_sc_def, pc_max_sc_def
+ [Skotlex]
+ * Modified Marionette Control so that the max bonus stats you get is capped
+ to your server's defined max stats instead of 99. [Skotlex]
+ * Mobs are no longer affected by the vs_traps_bctall switch. [Skotlex]
+ * Added function pc_damage_sp to damage the SP of players, updated code as
+ necessary. [Skotlex]
* Fixed @lvup command adding levels instead of substracting when you
specify a negative quantity. [Skotlex]
2006/02/14
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