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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-03-29 14:53:22 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-03-29 14:53:22 +0000 |
commit | 5498a520d7b5bc65d8b8c2ab949cf2986848c104 (patch) | |
tree | 344e3e2fc87dc5bc3a515730da90423ee3074dc1 /Changelog-Trunk.txt | |
parent | 008f7c84a7220474b1c6a8a0463dc72d3e3364d5 (diff) | |
download | hercules-5498a520d7b5bc65d8b8c2ab949cf2986848c104.tar.gz hercules-5498a520d7b5bc65d8b8c2ab949cf2986848c104.tar.bz2 hercules-5498a520d7b5bc65d8b8c2ab949cf2986848c104.tar.xz hercules-5498a520d7b5bc65d8b8c2ab949cf2986848c104.zip |
- Some cleaning of the mob_ai. Mobs should stop chasing once you are beyond their min_chase range. Improved rude-attacked checking when mobs can't move.
- range3 is now used as min-chase value of mobs.
- Added a debug message when status_change_timer fails.
- Fixed tick direct modifications increasing duration instead of decreasing it.
- Fixed inf2 of Jump-Kick to make it a "combo-skill" so that it may do a BCT_ENEMY check.
- When sd->state.skill_flag is set, auto-targetting through combo-skills is disabled.
- You can't SG_FEEL maps already memorized.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5796 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'Changelog-Trunk.txt')
-rw-r--r-- | Changelog-Trunk.txt | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 500cd091c..21d175db3 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -3,6 +3,16 @@ Date Added AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
+2006/03/29
+ * Some cleaning of the mob_ai. Mobs should stop chasing once you are beyond
+ their min_chase range. Improved rude-attacked checking when mobs can't
+ move. [Skotlex]
+ * range3 is now used as min-chase value of mobs. [Skotlex]
+ * Added a debug message when status_change_timer fails. Report it next time
+ it shows up. [Skotlex]
+ * Fixed tick direct modifications increasing duration instead of decreasing
+ it. [Skotlex]
+ * You can't SG_FEEL maps already memorized. [Skotlex]
2006/03/28
* Fixed the Family recall warp skills. [Skotlex]
* Fixed pc_percentheal giving life when the rates are negative. [Skotlex]
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