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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-01-30 16:19:31 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-01-30 16:19:31 +0000
commit4fdf699da7e0f80e4d66fb54a9aa5783fba9b6ff (patch)
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- Autoloot now uses the item's base drop chance rather than final drop rate to determine if it should autoloot the item or not.
- Fixed super novices getting +10 to all stats temporarily whentheir death count isn't zero. - Fixed Kahai displaying HP-SP as the total healed instead of HP - Cleaned up skill_repairweapon to prevent crashes when the target vanishes/changes/whatever before the weapon to repair has been selected. - Parsing the Storage/Guild Storage from the char server will now fail if the storage has been modified and not saved yet. - Being hit now cancels confuse. - Added back the bleeding icon. - Fixed Combo Finish Soul Linked Effect being a 11x11 area o.O git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5121 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -5,6 +5,20 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EV
GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
2006/01/30
+ * Autoloot now uses the item's base drop chance rather than final drop rate
+ to determine if it should autoloot the item or not. [Skotlex]
+ * Fixed super novices getting +10 to all stats temporarily when their death
+ count isn't zero. [Skotlex]
+ * Fixed Kahai displaying HP-SP as the total healed instead of HP [Skotlex]
+ * Cleaned up skill_repairweapon to prevent crashes when the target
+ vanishes/changes/whatever before the weapon to repair has been selected.
+ [Skotlex]
+ * Parsing the Storage/Guild Storage from the char server will now fail if the
+ storage has been modified and not saved yet. [Skotlex]
+ * Being hit now cancels confuse. [Skotlex]
+ * Added back the bleeding icon. [Skotlex]
+ * Fixed Combo Finish Soul Linked Effect being a 11x11 area rather than 5x5
+ [Skotlex]
* Added 'restricted' mapflag, based on lordalfa patch [Komurka]
- you can set restriction zone on map (see mapflag/restricted.txt)
- you can turn off item usage on certain restricted map in item_noequip.txt