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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-12-18 19:15:41 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-12-18 19:15:41 +0000
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- When walking into a Guild Dungeon your pvp_points will be set to 5 so you have to die twice before being warped out.
- If jobchanging while disguised, the disguise will be removed, since it can't be kept and still calculate correctly the new job class to use. - Fuuma shurikens are now unbreakable code-wise (like all maces, books, etc) - Applied Meruru's patch to increase speed of easy path seeks. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9518 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -4,6 +4,13 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/12/18
+ * When walking into a Guild Dungeon your pvp_points will be set to 5 so you
+ have to die twice before being warped out.
+ * If jobchanging while disguised, the disguise will be removed, since it
+ can't be kept and still calculate correctly the new job class to use.
+ * Fuuma shurikens are now unbreakable code-wise (like all maces, books,
+ etc)
+ * Applied Meruru's patch to increase speed of easy path seeks. [Skotlex]
* Cosmetic changes to db.
* Fixed the unused MAPINDEX_AUTOADD section in mapindex.c (mapindex.h
wasn't being included) [FlavioJS]