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authorultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-07-13 16:14:32 +0000
committerultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-07-13 16:14:32 +0000
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Modified storage data loading
* storage is now loaded/saved along with character status * as a consequence, a lot of storage handling code was removed * there is no more locking done within storage data * mapservers no longer cache the data (solves muiltimapserver exploit) * loading storage on char select may decrease charserver performance git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12950 54d463be-8e91-2dee-dedb-b68131a5f0ec
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AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
+2008/07/13
+ * Modified storage data loading (bugreport:1425) [ultramage]
+ - storage is now loaded/saved along with character status
+ - as a consequence, a lot of storage handling code was removed
+ - there is no more locking done within storage data
+ - mapservers no longer cache the data (solves muiltimapserver exploit)
+ - loading storage on char select may decrease charserver performance
2008/07/12
* Fixed a bad check on NPC_EVILLAND, actually healing players instead of doing damage. [Brainstorm]
-
2008/07/10
* Users can't click floating npcs directly. (quick fix for bugreport:1814) [FlavioJS]
2008/07/09