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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-08-04 20:04:16 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-08-04 20:04:16 +0000
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- Changed function itemdb_group to itemdb_group_bonus, it now calculates the total group bonuses of a player for a given item.
- Changed itemhealrate to itemgrouphealrate, added a structure itemhealrate to allow storing item-healing bonuses per item. - Modified bAddItemHealRate so it can receive both item-id and item-group values (since the first item-id is +500, there's no risk of mixing them up). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8136 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -3,6 +3,9 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/08/04
+ * Modified bAddItemHealRate so it can receive both item-id and item-group
+ values (since the first item-id is +500, there's no risk of mixing them
+ up). [Skotlex]
* Removed settings enemy_critical_rate, homun_critical_rate. Added settings
enable_critical (defaults to specify only players), mob_critical_rate and
critical_rate. The last applies to all non-mobs and non-players