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authorultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-11-05 14:45:13 +0000
committerultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-11-05 14:45:13 +0000
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Corrected the max. allowed skill name length, and optimized code that works with skill names according to latest changes.
Changed skill db loading code to work similarly to how itemdb/mobdb is loaded (generic file loader + specialized function to process rows). * all skill db files are now checked for inconsistencies the same way. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11659 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -4,6 +4,11 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2007/11/05
+ * Changed skill db loading code to work similarly to how itemdb/mobdb
+ is loaded (generic file loader + specialized function to process rows)
+ - all skill db files are now checked for inconsistencies the same way
+ * Corrected the max. allowed skill name length, and optimized code that
+ works with skill names according to latest changes [ultramage]
* Reverted official drop rate estimation [Playtester]
- although it really exists we don't have enough information about it
- if server owners really want it they can implement it themselves