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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-03-13 18:50:35 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-03-13 18:50:35 +0000 |
commit | f1a641e260f983fa0f5d0e1b4d8097f2c7fc5432 (patch) | |
tree | 04ef48d46927e6a1cf6edbc91dd368653210b590 /Changelog-Trunk.txt | |
parent | e99a963da3b832e442003ef53ef94375d34a8417 (diff) | |
download | hercules-f1a641e260f983fa0f5d0e1b4d8097f2c7fc5432.tar.gz hercules-f1a641e260f983fa0f5d0e1b4d8097f2c7fc5432.tar.bz2 hercules-f1a641e260f983fa0f5d0e1b4d8097f2c7fc5432.tar.xz hercules-f1a641e260f983fa0f5d0e1b4d8097f2c7fc5432.zip |
- Shield Reflect is now passed through Devotion as well.
- Devotion won't work on guildmates now (only party-members)
- Devoted to characters lose the devotion effect when the Crusader is at less than 25% Hp.
- Changed Gravity Field's element to earth so that it may hit hidden chars.
- chrif_scdata_save will not send a save scdata request when the char has been already tagged as in the final save.
- Cleaned up status_change_start a bit to make status_change_end calls on a separate switch, before it is cancelled by the switch about "sc already active". If it fails because the sc is already active, now it returns 1.
- Cleaned SC_SUITON a bit to get rid of that compile warning.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5589 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'Changelog-Trunk.txt')
-rw-r--r-- | Changelog-Trunk.txt | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 228cf1a7e..93121da48 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -5,6 +5,15 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EV GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
2006/03/13
+ * Shield Reflect is now passed through Devotion as well. [Skotlex]
+ - Devoted characters lose the devotion effect when the Crusader is at less
+ than 25% Hp. [Skotlex]
+ * chrif_scdata_save will not send a save scdata request when the char has
+ been already tagged as in the final save. [Skotlex]
+ * Some status_change_start cleanups, stuff like blessing should now remove
+ stone/curse even if the status does not begins because the character is
+ already blessed. [Skotlex]
+ * Cleaned SC_SUITON a bit to get rid of that compile warning. [Skotlex]
* Added function battle_calc_gvg_damage for gvg related damage reductions.
Fixes Gravitation being reduced as well as Pressure overriding max-castles
restriction. [Skotlex]
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