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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-02-08 16:56:53 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-02-08 16:56:53 +0000
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- Cleaned up and reorganized status_change_start. Now it also receives the success % rate (0->100)
- Added local function status_get_sc_tick which takes care of reducing the effect duration as need is be. - Modified status_get_sc_def to handle defense against all related statuses, now returns defense on a scale where 10000 is 100%. - Added time2 to pangvoice, it is the player effect's duration while time1 is for the mon's effect. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5227 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -5,6 +5,9 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EV
GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
2006/02/08
+ * Rewrote/organized status_change_start, it now receives the base rate for
+ the effect. It handles reducing this rate/duration through natural
+ resistances and whatever else should reduce it. [Skotlex]
* Fixes to exp2.txt on the novice job exp. Thanks to rollopop. [Skotlex]
- Also modified exp2.txt to use the normal max levels by default.
2006/02/07