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authorFlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-04-28 09:57:29 +0000
committerFlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-04-28 09:57:29 +0000
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* Internal changes to the script engine:
- modulus division detects division by 0. dividing by zero stops the script and gives an error - underflow/overflow messages differentiated (warnings) - when a script function doesn't return a value, a C_NOP value is pushed instead (avoids stack corruption) - op_add merged with op_2+op_2num/op2_str - better type checking in the operators, int/string is never assumed. The script ends when an invalid type is found. - other minor code cleanups Changes made in consequence of: Ref: http://www.eathena.ws/board/index.php?s=&showtopic=149237&view=findpost&p=823195 git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10379 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -3,6 +3,17 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
+2007/04/29
+ * Internal changes to the script engine: [FlavioJS]
+ - modulus division detects division by 0.
+ dividing by zero stops the script and gives an error
+ - underflow/overflow messages differentiated (warnings)
+ - when a script function doesn't return a value, a C_NOP value is pushed
+ instead (avoids stack corruption)
+ - op_add merged with op_2+op_2num/op2_str
+ - better type checking in the operators, int/string is never assumed.
+ The script ends when an invalid type is found.
+ - other minor code cleanups
2007/04/26
* Corrected High Jump so it works on Guild Castles when WoE is off.
* Moonlit petals now always knocks to the back of the character rather than