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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-11-09 20:02:56 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-11-09 20:02:56 +0000
commit7d946b866e576b8cafb8a81ba82c8a1d49dab832 (patch)
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- Reduced the check area of hermod to 3x3, you now have to literally stand next to a warp for it to work.
- Corrected the Fog of Wall check so that it lasts 2x when it is placed on TOP of a suiton/deluge, not when the caster is on top of them. - Updated status_check_skilluse so that when the caster has a disabling status change (stun/petrify/etc) it will block the skill in all cases EXCEPT on cast-end when the skill is ground-targetted. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9185 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -5,6 +5,11 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/11/09
=======
+ * Corrected the Fog of Wall check so that it lasts 2x when it is placed on
+ TOP of a suiton/deluge, not when the caster is on top of them. [Skotlex]
+ * Updated status_check_skilluse so that when the caster has a disabling
+ status change (stun/petrify/etc) it will block the skill in all cases
+ EXCEPT on cast-end when the skill is ground-targetted. [Skotlex]
* Fixed Health Conversion skill formula bug. [Lupus]
2006/11/08
* Fixed Desperado's hit-rate, now it behaves as it should. [Skotlex]