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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-04-21 19:12:11 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-04-21 19:12:11 +0000
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- Updated the autospell bonus scripts so you don't have to specify all the attack type criteria. If neither of BF_LONG/BF_SHORT is specified, the spell will trigger on both. If neither of BF_WEAPON/BF_MAGIC/BF_MISC is specified, the spell will trigger on BF_WEAPON, if neither of BF_NORMAL/BF_SKILL is specified, BF_SKILL is used if the trigger is BF_MAGIC/BF_MISC and BF_NORMAL is used if the attack is BF_WEAPON. This way the default when nothing is specified is BF_NORMAL|BF_WEAPON|BF_SHORT|BF_LONG.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10300 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -3,6 +3,15 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
+2007/04/22
+ * Updated the autospell bonus scripts so you don't have to specify all the
+ attack type criteria. If neither of BF_LONG/BF_SHORT is specified, the
+ spell will trigger on both. If neither of BF_WEAPON/BF_MAGIC/BF_MISC is
+ specified, the spell will trigger on BF_WEAPON, if neither of
+ BF_NORMAL/BF_SKILL is specified, BF_SKILL is used if the trigger is
+ BF_MAGIC/BF_MISC and BF_NORMAL is used if the attack is BF_WEAPON. This way
+ the default when nothing is specified is
+ BF_NORMAL|BF_WEAPON|BF_SHORT|BF_LONG. [Skotlex]
2007/04/21
* Removed the +25% mdef, -50% def effect from Freeze status
* Changed autocast skills, they now only work with normal attacks!