diff options
author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-04-10 18:37:18 +0000 |
---|---|---|
committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-04-10 18:37:18 +0000 |
commit | 8e61279b161a6603d494275ee0b07746a585deb8 (patch) | |
tree | 7de4956c09c83fdb9b3a0fb9804ccb30a84f1210 /Changelog-Trunk.txt | |
parent | f29db4aa23c04c611f353a2ac004dc8c7a57be60 (diff) | |
download | hercules-8e61279b161a6603d494275ee0b07746a585deb8.tar.gz hercules-8e61279b161a6603d494275ee0b07746a585deb8.tar.bz2 hercules-8e61279b161a6603d494275ee0b07746a585deb8.tar.xz hercules-8e61279b161a6603d494275ee0b07746a585deb8.zip |
- Updated a bit the pet_db.txt, added info for Xmas Goblin and Rice Cake. Since little is known about them, most of the info is custom!
- Fixed @whogm not updating count for GMs which you can only see their name.
- Added unit_data.state.speed_changed, now when an object changes speed, the old move-packet will be used on the next movement, which should update the object's speed from that point and on-wards. This is done since there appears to be no way to tell the client a given object's speed has changed.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10209 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'Changelog-Trunk.txt')
-rw-r--r-- | Changelog-Trunk.txt | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 205161539..2d64439dd 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,10 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2007/04/11 + * Now when an object changes speed, the old move-packet will be used on the + next movement, which should update the object's speed from that point and + on-wards. This is done since there appears to be no way to tell the client + a given object's speed has changed. * Modified spirit of Wizard so that the consumption of 'Fragments' when blocking bounced spells will only consume 1 Fragment per skill casted, regardless of how many hits were reflected. |