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authorParadox924X <Paradox924X@54d463be-8e91-2dee-dedb-b68131a5f0ec>2010-09-09 03:52:21 +0000
committerParadox924X <Paradox924X@54d463be-8e91-2dee-dedb-b68131a5f0ec>2010-09-09 03:52:21 +0000
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All mobs whose display sprites are those of a job id will now appropriately be identified to the client as players, not mobs.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14405 54d463be-8e91-2dee-dedb-b68131a5f0ec
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diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index a880dde69..fbf59e359 100644
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@@ -3,6 +3,9 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
+2010/09/08
+ * All mobs whose display sprites are those of a job id will now appropriately be identified to the client as players, not mobs. [Paradox924X]
+ * Updated License from GNU GPLv2 to GNU GPLv3. [Paradox924X]
2010/09/07
* Added MD_TARGETWEAK to list of modes not to give a player when calculating player data.
- This makes evilclones aggressive towards players. (bugreport:3280) [Paradox924X]